Timetec | 16GB 1×16GB DDR5 | 4800MHz | SODIMM | CL40 | Geheugenmodule | RAM
SKU: 39140579204

Timetec | 16GB 1×16GB DDR5 | 4800MHz | SODIMM | CL40 | Geheugenmodule | RAM

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Description

Timetec | 16GB 1×16GB DDR5 | 4800MHz | SODIMM | CL40 | Geheugenmodule | RAMDe Timetec 16GB DDR5 SODIMM geheugenmodule biedt een directe en merkbare snelheidsverbetering voor moderne laptops die DDR5 ondersteunen. Met een kloksnelheid van 4800MHz en een CAS latency van CL40 reageert je systeem vloeiend wanneer je veel programmas tegelijk gebruikt, grotere bestanden opent of snel wilt schakelen tussen taken. Dankzij de nieuwe DDR5 architectuur profiteer je van hogere bandbreedte en een lager energieverbruik, wat vooral bij

De Timetec 16GB DDR5 SODIMM geheugenmodule biedt een directe en merkbare snelheidsverbetering voor moderne laptops die DDR5 ondersteunen. Met een kloksnelheid van 4800MHz en een CAS-latency van CL40 reageert je systeem vloeiend wanneer je veel programma’s tegelijk gebruikt, grotere bestanden opent of snel wilt schakelen tussen taken. Dankzij de nieuwe DDR5-architectuur profiteer je van hogere bandbreedte en een lager energieverbruik, wat vooral bij intensief laptopgebruik prettig merkbaar is.

Deze module bestaat uit één enkele lat van 16GB, waardoor je eenvoudig kunt uitbreiden of een bestaande configuratie kunt optimaliseren zonder dat je volledige kits hoeft te vervangen. Het compacte SODIMM-formaat is geschikt voor de meeste moderne laptops en compacte systemen die DDR5 ondersteunen. Timetec staat bekend om betrouwbare en stabiele geheugenoplossingen, waardoor je zeker weet dat je systeem soepel draait, of je de laptop nu gebruikt voor werk, studie of dagelijks multitasken.

Met de Timetec 16GB DDR5 4800MHz SODIMM haal je een efficiënte en toekomstbestendige geheugenupgrade in huis die zorgt voor meer snelheid, betere responsiviteit en een stabielere ervaring tijdens alledaags en intensief gebruik.

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SKU: 39140579204

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4.3 ★★★★★
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Mike Athey
Chelsea, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Cuba, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Belleville, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
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Verified Purchase
jeanet
Omaha, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023
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Internetaholic
Fort Morgan, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
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Reviewed in the United States on November 26, 2025

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