SKU: 93368495505

My Melody Bedding Set - Cute Duvet Cover with Heart Pattern

Sale price$44.55 Regular price$49.50
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Description

My Melody Bedding Set - Cute Duvet Cover with Heart PatternTransform Your Bedroom with My Melody's Kawaii Charm Bring a touch of kawaii magic to your sleep space with the My Melody Bedding Set from Lusy Store. This adorable set features the beloved Sanrio character My Melody holding a strawberry against a backdrop of whimsical heart patterns on a light gray base, creating a charming and inviting atmosphere. Crafted from a premium blend of 95% linen and 5% polyester, it offers a soft, breathable, and durable

Transform Your Bedroom with My Melody's Kawaii Charm

Bring a touch of kawaii magic to your sleep space with the My Melody Bedding Set from Lusy Store. This adorable set features the beloved Sanrio character My Melody holding a strawberry against a backdrop of whimsical heart patterns on a light gray base, creating a charming and inviting atmosphere. Crafted from a premium blend of 95% linen and 5% polyester, it offers a soft, breathable, and durable sleeping experience.

Premium Features for Cozy Comfort

High-Quality Material

Made from 95% linen and 5% polyester, this bedding set combines the natural breathability and softness of linen with the durability and easy care of polyester. The result is a lightweight, wrinkle-resistant fabric that feels gentle on your skin.

Easy Maintenance

Enjoy hassle-free care with machine-washable bedding that resists ruffling and shrinkage. The digital printing process ensures that the vibrant My Melody design stays vivid and eye-catching, even after multiple washes.

Eco-Friendly Choice

Linen is an environmentally friendly material, making this bedding set a sustainable addition to your home, perfect for eco-conscious shoppers.

Find the Perfect Size for Your Bed

Choose from a variety of set configurations, all tailored to US standard sizes for a seamless fit.

3-Piece Bedding Set (Duvet Cover + Pillowcase)

Includes: 1 duvet cover with zipper and 1 or 2 pillowcases (Twin: 1 pillowcase; Full/Queen/King/California King: 2 pillowcases).

Size

Duvet Cover

Pillowcase

Twin

68” x 85”

1 x 19” x 29”

Full

80” x 90”

2 x 19” x 29”

Queen

89” x 89”

2 x 19” x 29”

King

102” x 90”

2 x 19” x 29”

California King

92.5” x 104”

2 x 19” x 29”

3-Piece Quilt Set (Quilt + Pillowcase)

Includes: 1 quilt with 95% premium cotton filling and 1 or 2 pillowcases (Twin: 1 pillowcase; Full/Queen/King/California King: 2 pillowcases).

Size

Quilt

Pillowcase

Twin

68” x 85”

1 x 19” x 29”

Full

80” x 90”

2 x 19” x 29”

Queen

89” x 89”

2 x 19” x 29”

King

102” x 90”

2 x 19” x 29”

California King

92.5” x 104”

2 x 19” x 29”

4-Piece Bedding Set (Duvet Cover + Flat Sheet + Pillowcase)

Includes: 1 duvet cover with zipper, 1 flat sheet, and 1 or 2 pillowcases (Twin: 1 pillowcase; Full/Queen/King/California King: 2 pillowcases).

Size

Duvet Cover

Flat Sheet

Pillowcase

Twin

68” x 85”

67” x 90”

1 x 19” x 29”

Full

80” x 90”

90” x 90”

2 x 19” x 29”

Queen

89” x 89”

90” x 98”

2 x 19” x 29”

King

102” x 90”

98” x 106”

2 x 19” x 29”

California King

92.5” x 104”

98” x 106”

2 x 19” x 29”

4-Piece Quilt Set (Quilt + Flat Sheet + Pillowcase)

Includes: 1 quilt with 95% premium cotton filling, 1 flat sheet, and 1 or 2 pillowcases (Twin: 1 pillowcase; Full/Queen/King/California King: 2 pillowcases).

Size

Quilt

Flat Sheet

Pillowcase

Twin

68” x 85”

67” x 90”

1 x 19” x 29”

Full

80” x 90”

90” x 90”

2 x 19” x 29”

Queen

89” x 89”

90” x 98”

2 x 19” x 29”

King

102” x 90”

98” x 106”

2 x 19” x 29”

California King

92.5” x 104”

98” x 106”

2 x 19” x 29”

Bring Kawaii Magic to Your Bedroom

Whether you're a dedicated Sanrio fan or simply love cute and cozy bedding, the My Melody Bedding Set is the perfect way to add a touch of kawaii charm to your bedroom. Its unique design and premium quality make it an ideal gift or a delightful treat for yourself. Shop now at Lusy Store and make your sleep space as adorable as it is comfortable!

Note:

  • The actual product color may vary slightly from the images due to differences in monitor settings.

  • Please allow for a 1-3 cm difference in measurements due to manual measurement.

Thank you for your understanding.


User manual:
1. Allow measurement 1 - 4 cm (0.39 - 1.57 inch) error is allowable.
2. Duvet cover (no fill) does not include any comforter or filling.
3. Due to long distance shipping, the bedding set may be a little wrinkled, it's normal, wrinkles will disappear with use after a few days.
4. Don't soak wash in hot water, the right temperature is under 35 centigrade.
5. If you need to customize, please contact us.

Explore our full Cinnamoroll bedding collection for more sizes and designs.

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 93368495505

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NS
Houston, US
★★★★★ 1
price
Format: Paperback
Price is high
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Reviewed in the United States on April 15, 2026
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Tinkerer
Los Angeles, US
★★★★★ 5
There's nothing else out there that's this comprehensive
Format: Hardcover
Unlike my last review, this one I'm happy to write. I'm a game engine programmer, but I don't have a long history with games, and how their engines are typically structured. Every in-house AAA engine will be different of course, and obviously you won't find books (or typically any docs at all really) on the structure of these behemoths, so the best you can hope for is something that tries to give you the high level overview of what to look for - how a tools pipeline is setup, what subsystems to expect, how they interact, etc. This book provides all of that, and so, so much more. I really can't believe how much is packed in this thing. A really nice section on OS fundamentals, extensive coverage of concurrent programming, tools, audio, physics, it's all there (in one way or another). Like most of these kinds of books, you probably don't want to try and read it front to back (although that would be awesome, who has the time for that?) Instead, I've been going to sections on an as-needed basis and picking up just the stuff I need most at that time, and it's been great. I'm at the point in my career where I'm just not buying as many books as I used to, either because they don't deliver on their promises, they only cover the basics, or they just rehash things that have already been covered extensively in other books. This book's definitely got me excited, because it provides a ton of real-world info that's hard to get anywhere else. 100% recommend to anyone new to game engine software development. UPDATE: 6 months later, and this book continues to amaze. After studying every line of code in the section on memory allocators, I've added this feature to my engine and it works great. Same with quaternions. I just keep finding myself reaching for this book! What a great resource, rock solid.
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Reviewed in the United States on August 18, 2019
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Verified Purchase
robert thompson
Lake Worth, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
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Reviewed in the United States on February 6, 2022
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Vincent Marias
Belleville, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024
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Verified Purchase
Joan Rubio
Bozeman, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
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Reviewed in the United States on October 15, 2025

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