SPARK 3 - Sub Compact Single User Commentary With 3 Talkback Channels
SKU: 33287512415

SPARK 3 - Sub Compact Single User Commentary With 3 Talkback Channels

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Description

SPARK 3 - Sub Compact Single User Commentary With 3 Talkback ChannelsThe Spark is the most technically proficient commentary or announcers interface available, from such a small design. For applications where desk space is at a premium, but quality and features are still paramount, Glensound proudly introduce the Spark. Spark 3 With 3 talkback channels and monitors Glensound Grade Mic Amp The Spark includes the highly regarded Glensound Grade mic amp system. This results in a clean audio input without distortion or

The Spark is the most technically proficient commentary or announcers interface available, from such a small design. For applications where desk space is at a premium, but quality and features are still paramount, Glensound proudly introduce the Spark.

Spark 3 - With 3 talkback channels and monitors

Glensound Grade Mic Amp
The Spark includes the highly regarded Glensound Grade mic amp system. This results in a clean audio input without distortion or clipping, that can be taken live to air with confidence and without any further processing. The mic input is on the rear panel via a 3 pin XLR socket. A small pot adjusts the gain level and there is a switch for 48v phantom power. Mic gain, phantom power and the compressor can also be set via the GlenController remote software.

Glensound Referee Compressor/Limiter System
Glensound has been fine tuning the way input signals are managed for decades. Glensound boxes are used in live news and sport environments, where the announcer can get immediately over enthusiastic, and be screaming down the microphone. Glensound manage this input in two ways. One by giving the input a high headroom to prevent clipping in the first place, then by using a specially configured compressor/limiter system. This system does not affect the general dynamics of the audio, so there is no lifting of levels. It only becomes active as the signal reaches peaks and approaches clipping. Then a gentle compression is added that, in a unifron mannar, becomes harder and harder as the signal approaches clip. The result is a background system, that has no affect on the general dynamics of the input, but prevents it from clipping.

Headphones
The rear panel has a 6.35mm jack socket for connecting headphones from 32-1000 ohms. The Spark features Glensound's automatic impedance matching system. This means the relative headphone pot level will be consistent regardless of the impedance of the headphones used (as long as they are between 32-1000 ohms).

Power
Power is supplied on the network connection via an Neutrik EtherCON locking RJ45 connector. The SPARK 3 must be connected to a PoE network switch for power, or by using a midspan PoE injector.

Talk Buttons
For clarity, the Spark 3 uses large and bright LED buttons for mic on and talkback. These can be configured via GlenController remote software, and can be set in the following way:
- Always on
- Always off
- Always on but muted when pressed (cough button)
- Latching on
- Momentary push to talk
- Intelligent (momentary and latching)
Interaction can also be set for the talkback buttons, to set if the activation of the button should mute the main programme mic.

Headphone Mixer
The front panel has two small monitoring pots that are routed to the headphones from the inputs on the Dante network. These are sprung pots that are kept flush with the panel when not in use. Pressing them in slightly allows them to spring out to make adjustments, and then return to the flush position. This method allowed the functionality of pots for the monitoring input, but also allowed us to keep the overall dimensions of the Spark 3 to a minimum.

Using the GlenController remote, a total of 4 inputs can be adjusted directly (with only three adjustable directly on the unit) and each input can be set to a separate pan position. The pots can also be set to cut at the full anti clockwise position, or just to a dim level so that the user cannot turn the monitoring input all the way off. These features are also present on the further auxiliary and background monitoring inputs.

There are 4 further inputs to the headphone monitoring that can be adjusted on Glencontroller only:
- Sidetone to adjust the users own voice level in their headphones
- Aux 1 - Mono input direct to headphones controlled only in GlenController (Aux 1&2 controlled together)
- Aux 2 - Mono input direct to headphones controlled only in GlenController (Aux 1&2 controlled together)
- Bkg - Stereo input direct to headphones controlled only in GlenController.
- HP

Routing Table
The Spark 3 features 8 inputs and 8 outputs across the Dante network, but it only directly needs 4 inputs and outputs. This means that we have 4 inputs and 4 outputs on the network available for further use. Below we show how we utilise the I/O resource of the Spark to maximise its flexibility for various applications:

Mic/Line Input - This is the main mic/line input and can be switched to:
- The Main programme output on Dante out 1, via the top panel button
- Talkback output 1 via Dante out 5, via the top panel button or GlenController
- Talkback output 2 via Dante out 6, via the top panel button or GlenController
- Talkback output 3 via Dante out 7, via the top panel button or GlenController
- Permanent live output on Dante out 2
- It is also mixed via a top panel control into a two channel headphone output as sidetone monitoring.

Dante Inputs
- Cue input 1 via Dante in 1, is sent to the headphones via a front panel mix pot or GlenController
- Cue input 2 via Dante in 2, is sent to the headphones via a front panel mix pot or GlenController
- Cue input 3 via Dante in 3, is sent to the headphones via a front panel mix pot or GlenController
- Cue input 4 via Dante in 4, is sent to the headphones via a front panel mix pot or GlenController

Further Outputs
Dante out 3 and 4 - These outputs are in parallel to what is sent to the users headphones, making the 2 channel headphone mix available on the network
Dante out 8 - This is a 1kHz tone for assisting with line up

System Control
The following settings on the Spark are configurable on the unit directly:
- Master headphone volume/panning
- Mic sidetone volume/panning
- Incoming call chime volume

Using the blue side panel buttons enables configuration mode directly on the Spark.

Using the Windows 10 app GlenController enables full remote configuration and monitoring and enables the following control:
- Talk button config options
- Mic input gain/pan
- Phantom on/off
- Compressor on/off
- Pot/switch lock
- Headphone levels volume/pan
- Mic sidetone volume/pan
- Headphone monitoring pot range
- Incoming call chime volume
- PPM meter per input

Multi Channel Sync With Your Computer Application
The Spark 3 can easily connect with a PC or Mac and exchange bi-directional multi channel audio. To do this use the Dante Virtual Sound Card (VSC). This is very low cost and available directly from the Audinate web site at www.audinate.com. The Sparks I/O can then interface with any application running on a PC or Mac by simply selecting Dante VSC as its sound device.

This has been very popular when using browser based multi channel intercom and IP solutions.

Latest Dante Broadway Design
This Broadway Design can receive audio from multiple network connections, and allows a higher number of Dante inputs and outputs across the network. The design on the Spark 3 actually presents itself on Dante Controller with 8 inputs, and 8 outputs
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SKU: 33287512415

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ThereseHazzard
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This guide has been most helpful for all the folks I help prepare for the iTEP test! It gives insight into what each section of the test is looking for along with examples and great tips about actually TAKING the test. In the Writing and Speaking sections, it also gives sample scores and comments from the Master Grader which is very helpful too.
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The iTEP Practice Guide combines a no-nonsense approach to the specific iTEP tests and at the same time offers exercises that task the student with what they need to know. Exercises not only serve the purpose of scoring well, but the overall approach is communicative competence. We use the text in our group and one-to-one classes with very positive--and lasting--results.
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Muy malo, no vine completo, además se demoró mucho más de lo que decía al momento de comprarlo. Solo aplazaban la fecha de entrega sin consultar cómo afectaba al cliente. Yo tuve que presentar el examen sin el libro, porque no llegó en la fecha que decía al comprarlo y después se cambió 3 veces la fecha, casi cumpliendo el mes.
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A Textbook for My Students
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I'm an adjunct instructor for several institutions where I teach adults how to design and develop software using various IDEs and languages. As a former military officer, I've come to appreciate the idea of ensuring my troops have all the training and gear they'll need to get the job done. Patrick exemplifies that spirit in his series, "From Zero to Proficiency." After reading his first two books in the series, I've decided that I'll use them in the Fall term to teach my students game development with Unity. The lessons are easy to follow, yet provide powerful impact upon game development. I've never come across any other author who continues to provide weekly support to his readers and Patrick Felicia does. He even solicits us to learn what we'd like for him to teach next. If you want to learn Unity from someone who actually knows how to teach it, I recommend his books. I read a lot of technical books, so I seriously appreciate it when an author can clearly convey knowledge in an easy-going manner that is technically correct. I'm very happy with these books and am sure my students will be too.
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This series of books has step by step instructions that are easy to follow. There are lots of pictures to verify you are doing things correctly. I have done three books in this series so far (Foundations, Beginner, and Platform). Before starting the books, I had some coding background, but no experience with Unity. Each book covers a manageable amount of information. There is so much to learn, but the author does well to stick to key points to not make the reader feel overwhelmed.
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